TechViz - Blog - AR / VR for engineering

The complete guide of VR for business

Posted by Sandrine Lasserre on Nov 23, 2020 9:53:17 AM

Many businesses have integrated virtual reality in their processes, especially since the covid-19 pandemic. More and more sectors undergoing digital transformation are taking advantage of enterprise VR to access cost-effective tools to conceive better products and collaborate more efficiently with 3D data.

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Topics: shipbuilding, manufacturing, Construction industry, Industry4.0, automotive industry, Energy sector, Military and defense, Education and training

Gartner hype cycle: Is virtual reality hype or hope?

Posted by Sandrine Lasserre on Nov 10, 2020 10:29:59 AM

Have you seen 2020’s Hype Cycle for Emerging technologies from Gartner?

Notice anything? Take some time to look at all the emerging technologies. Isn’t there something missing? Where is Virtual Reality? In a world where social distances and virtual collaboration has become essential to many industries, how come a technology like VR vanish from the Gartner Hype Cycle?

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Topics: VR software, AR/VR, 3D Visualization

How hand tracking in VR benefits your Industry

Posted by Sandrine Lasserre on Oct 20, 2020 3:40:08 PM

Hand tracking in VR is a very appealing feature. No need to learn the placement and functions of the buttons on the controllers anymore. How convenient and enjoyable would it be to just move your real and virtual hand in sync through your HMD? Just a move of your hand and voilà! Which means real-time hand tracking in VR has a lot of potential for casual and professional VR., especially because it replaces the controller and makes the VR experience even more immersive.

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Topics: VR software, AR/VR, 3D Visualization, manufacturing, Industry4.0, body tracking, Ergonomics

6 steps to run an effective design review in VR [free checklist template]

Posted by Sandrine Lasserre on Oct 7, 2020 2:27:11 PM

As manufacturing grew more complex, the need to find and fix errors before production has become crucial, hence the need for design reviews. But let’s be realistic a moment: if it happens with the 3D model of an airplane or a manufacturing plant, good luck finding it! This is where Virtual Reality (VR) intervenes (and especially VR collaboration). VR design review enables you to be immersed in your 3D data, see your product at full-scale and simulate its operation.

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Topics: VR software, AR/VR, CAD models, 3D Visualization, VRcollaboration, project review in VR

[ProXR2025] the future of professional VR

Posted by Alexis Vartanian on Sep 22, 2020 4:32:21 PM

A few years ago, there was a lot of hype around Virtual Reality. 2016 was supposed to be the big breakthrough year, then 2017, then 2018… There were talk about VR being the next entertainment/work platform, just like Radio, TV, Computers, Phone were. But it never actually materialized. Hyperbolic growth numbers did not happen as promised. Many VR companies have come and gone and a lot of projects, including from Silicon Valley big names, have been scaled down. Companies promising massive customer deployment have pivoted into niche professional use cases.

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Topics: VR software, AR/VR, 3D Visualization, Digital Twin, manufacturing, VRcollaboration, Industry4.0

Why VR drives the digital transformation of the automotive industry

Posted by Sandrine Lasserre on Sep 9, 2020 3:53:33 PM

The automotive industry is a fast-paced sector which continuously adopts technologies that powers their digital transformation. Virtual Reality (VR) is one of the most fitting technology to provide the automotive sector with new methods and tools to design better vehicles, test different configurations, check driving ergonomics, refine manufacturing processes, etc.

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Topics: VR software, AR/VR, 3D Visualization, manufacturing, Industry4.0, automotive industry

8 technologies that will drive your digital transformation

Posted by Sandrine Lasserre on Aug 10, 2020 3:00:00 PM

Many opportunities and challenges were brought by Industry 4.0 to the manufacturing industry. The new technologies connect digital and physical assets, which changes all the business processes. To embrace this radical change, companies must understand and master all the steps from product conception to selling. However, only Digital Champions have adopted these technologies today, and others will likely struggle to keep competitive. So far, only a few companies have emerged as Digital Champions and gotten all the benefits from Industry 4.0.

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Topics: AR/VR, CAD models, Digital Twin, manufacturing

Top 5 VR headsets for engineers: what are the best VR headsets?

Posted by Sandrine Lasserre on Jul 20, 2020 3:17:43 PM

There are several VR headsets types on the market, but the ones that are the most suited for engineering are PC-powered headsets because they rely on a powerfull system. Depending on your use case and the scale of your project, you can tailor your system to your needs in terms of processing power, screen resolution, storage, and so on.

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Topics: VR software, AR/VR, 3D Visualization, VR systems, VR hardware

How VR full body tracking improves ergonomics for manufacturers

Posted by Sandrine Lasserre on Jul 6, 2020 6:02:30 PM

Industry 4.0 and digital revolution brought many innovations, new methodologies and tools to the manufacturing industry. Virtual Reality technologies enable businesses to design products and better their production process by simulating 3D prototypes in a virtual environment. Besides saving time and resources, this new approach also enables to optimize the manufacturing lines and improve the workplace ergonomics.

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Topics: VR software, AR/VR, manufacturing, Industry4.0, body tracking

VR history, a race for improvement

Posted by Thibault Damians on Jun 24, 2020 11:56:19 AM

Virtual Reality is not as young as you thought it was, but don’t worry, it is common to think of VR devices as a new technology just arriving in our society as it became accessible to a larger number of people only recently. Since its first apparition, this cutting-edge technology constantly evolved, giving rise to a constant race for progress…nevertheless, it all started way sooner than you think.

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Topics: VR software, VR systems, VR hardware

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