A few years ago, there was a lot of hype around Virtual Reality. 2016 was supposed to be the big breakthrough year, then 2017, then 2018… There were talk about VR being the next entertainment/work platform, just like Radio, TV, Computers, Phone were. But it never actually materialized. Hyperbolic growth numbers did not happen as promised. Many VR companies have come and gone and a lot of projects, including from Silicon Valley big names, have been scaled down. Companies promising massive customer deployment have pivoted into niche professional use cases.
Many opportunities and challenges were brought by Industry 4.0 to the manufacturing industry. The new technologies connect digital and physical assets, which changes all the business processes. To embrace this radical change, companies must understand and master all the steps from product conception to selling. However, only Digital Champions have adopted these technologies today, and others will likely struggle to keep competitive. So far, only a few companies have emerged as Digital Champions and gotten all the benefits from Industry 4.0.
“Digital twin” is very trendy expression, but what it covers is sometimes unclear. This popular innovation receives lots of interest from the industry and promises to boost productivity at al levels of the value chain. Why? Because it pushes back the boundaries of the virtual prototypes, allowing engineers to apprehend the product or system inside their environment. This goal can only be achieved through a VR software, in order to visualize the product in the in-service stage, and supplement the 3D model with simulation data.