TechViz - Blog - AR / VR for engineering

7 use case of Virtual Reality in the pharmaceutical industry

Posted by Sandrine Lasserre on Nov 29, 2022 11:54:29 AM

Immersive technologies play a crucial role in the pharmaceutical and healthcare industry worldwide. According to a report from Statista, the market for augmented and virtual technology in medicine and pharma will grow by $4.64 million by 2025 thanks to many advancements in the healthcare industry in recent years.

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Topics: AR/VR, 3D Visualization, project review in VR, specialized training, vr collaboration, AR in business

5 use case where professionals need VR finger tracking for engineering

Posted by Sandrine Lasserre on Nov 9, 2022 4:26:33 PM

Many industries are adopting AR and VR technologies inside their processes. For most use cases, traditional handheld controllers are more than enough in product-design and production processes. But for some precise use cases, adding VR finger tracking and haptic feedbacks is a real game-changer.

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Topics: AR/VR, xr for professionals, finger tracking

4 use cases for virtual reality in the military and defense industry

Posted by Sandrine Lasserre on Nov 2, 2022 10:21:00 AM

The history of VR has often been influenced by the defense industry. One of the first VR projects was developed in the 1960s for a US military combat system. Virtual reality has always played a significant role in the military field and was adopted by all services: army, navy, and air force. It is mostly used for army training purposes, but there are other use cases where VR is a powerful tool.

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Topics: military in vr, specialized training, virtual reality military

VR motion sickness: how to reduce it in your professional use?

Posted by Sandrine Lasserre on Oct 18, 2022 12:38:51 PM

For some professionals, virtual and augmented reality is the wave of the future. For others, unfortunately, it might only feel like a wave of nausea. There are several reasons why VR sickness can happen, but hardware and software specifications play an important role in order to deal with this problem. In this article, we explore what motion sickness in VR / cybersickness is.

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Topics: AR/VR

The Metaverse Hype Cycle: how AR/VR for professionals will be impacted

Posted by Sandrine Lasserre on Oct 5, 2022 4:58:31 PM

There’s no escaping the latest buzzword: the “Metaverse”. Is it the next step for Internet? A virtual universe just like the ones we saw in science fiction? Or just a fancy new way to categorize extended reality technology (XR)? In the midst of all the new emerging technologies, metaverse, which was announced barely one year ago, has entered the Gartner Hype Cycle. In this article, we will help you understand what this term mean, and how it will impact your use of AR and VR.

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Topics: AR/VR, Industry4.0, xr for engineering

Best AR/VR Headsets for Engineers in 2022

Posted by Sandrine Lasserre on Sep 14, 2022 4:17:14 PM

Here’s the 2022 review TechViz team experts carry out every year to help you choose the best XR headsets for professional use. There are indeed many types of XR headsets around: tethered, all-in-one, Virtual Reality, Augmented Reality, Mixed Reality… It can be confusing, especially when manufacturers use their own terminology.

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Topics: AR/VR, vr headsets, vr for engineering, ar headsets

Top 3 use cases for AR in business in 2022

Posted by Sandrine Lasserre on Jun 27, 2022 4:08:44 PM

Augmented Reality has appeared in many of our daily uses, at a personal and professional level. We’ve come a long way since phone games like Pokemon Go in 2016. AR is not a passing trend. Especially in business. Adding a layer of information to the reality we experience offers many use cases in a wide variety of sectors: automotive industry, aerospace, healthcare, education, construction…

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Topics: augmented reality, AR in business

How to choose the best VR system in 2022 for professional use

Posted by Sandrine Lasserre on Jun 2, 2022 2:12:48 PM

Studies predict that professional use of Virtual Reality (VR) will increase tremendously in the next few years. Thus, the Metaverse is more and more at the heart of all discussions, as the mean that will transform the way we connect, interact and grow, through AR and VR. In order to optimize their products and lower their costs, most of the biggest industrial players have already adopted VR or AR systems to help them take more effective decisions for design and engineering. However, some companies remain reluctant to the change, and there is still a long way to go before VR becomes the norm in the industry.

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Using VR collaboration to work more efficiently on engineering projects

Posted by Sandrine Lasserre on May 5, 2022 2:10:05 PM

Many companies have yet to rely on VR for their process: AEC companies are still using 2D plans, engineers and designers are still working with CAD software developed 20 years ago, companies are still making many physical prototypes to compromise between engineering and design… Those methods are still usable but they entail many constraints and costs.

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Topics: VRcollaboration, vr for engineering, vr collaboration

How VR is Transforming the Energy Sector

Posted by Laurena M'Baye on Feb 16, 2022 3:01:45 PM

The energy sector is in the midst of a tremendous shift as it embraces the use of virtual reality software (VR) and augmented reality (AR) technology on a global scale.

Using this technology has improved processes for engineers, resulting in better decisions, higher efficiency, and reduced costs. Traditionally, product designs have been rendered in 3D on a computer. After approval, a prototype is created to determine whether the physical rendering fits together well, is ergonomically sound, etc. With advances in virtual reality and augmented reality, a new product can be viewed in the early stages of the design process. Companies can focus on correcting errors at this stage before moving on to production.

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Topics: VR software, Energy sector, vr energy