TechViz - Blog - AR / VR for engineering

Sandrine Lasserre

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How Virtual Reality helps Field operators perform better

Posted by Sandrine Lasserre on Sep 16, 2021 10:07:36 AM

While Industry 4.0 affects production lines and machines, it is also a challenge for operators. With the happening of modern plants, the increase in automation and robotization, their environment has become more and more complex, and they must adapt fast. To keep working efficiently, not only they need new skills and tools and so they need to be trained, but also solutions to improve their decision-making processes. With the ability of virtual technologies to provide 1:1 scale virtual machines that you can interact with, it is possible to be trained as if being in a real plant, interacting with real machines. Decision makers can visualize and analyze every step of an operation and improve them without having to go through the whole physical prototype making process. Thus virtual reality appears to be the adequate solution to improve field operators efficiency.

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Topics: VR maintenance, Specialized training, AR/VR collaboration

How to optimize design and production in aeronautics with VR?

Posted by Sandrine Lasserre on Jun 25, 2021 1:59:58 PM

Designing and manufacturing aircrafts is quite a challenge. The million parts composing a plane must be as light as possible, while extremely resistant, and they must be assembled in a precise order. This has to be done in a context of fully globalized supply chains, with subassemblies prepared in different locations across the globe.

 Hence you should watch for some key issues: 

  • The risk of conception errors is multiplied by the number of contractors and workers involved in the project
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Topics: Vr design review, Manufacturing Industry, Aerospace & Aeronautics, virtual assembly

On-premise versus SaaS: which method to deploy AR and VR?

Posted by Sandrine Lasserre on Jun 2, 2021 1:32:26 PM

More and more engineers are relying on Augmented Reality (AR) and  Virtual Reality (VR) in their jobs. Yet, to do so, you need to choose a software and a deployment that fits your use of these technologies, internal skills and budget priorities.

The choice usually boils down to On-Premise versus SaaS (Software as a Service), but it covers various dimensions:

- Budget: Subscription model versus permanent license 

- Location of rendering servers: local versus Cloud

- Remote accessibility and collaboration

Let’s take a look at these different dimensions to help you determine which is best for your business.

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Topics: Cloud VR, Virtual Reality (VR), Augmented Reality (AR), AR/VR collaboration

Design better workplaces with the integration of human factors in VR

Posted by Sandrine Lasserre on Jan 21, 2021 11:55:27 AM

In 2080, one third of the European population will be 65 or older. For smart factories through the path of the Industry 4.0, it means having a “good” workplace is not enough, and its design should anticipate the preservation of the operator’s wellbeing. Therefore, the working environment for modern manufacturing workplaces must allow for the best productivity and quality outputs, while offering a secure environment for the workers.

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Topics: finger tracking, Workstation ergonomics, body tracking, VR engineering, cockpit ergonomics, hand tracking

VR in engineering: nearly everything you need to know

Posted by Sandrine Lasserre on Nov 25, 2020 1:35:08 PM
Updated on january 12, 2023
 
Virtual Reality has become a common fixture in today’s society: whether it is for entertainment or for business, for technological reasons or safety requirements. 

VR is everywhere with a broad variety of industrial application, and the potential to revolutionize many others. The potential of virtual reality technology is endless and drives digital transformation

VR is an innovation that’s been around since the 90’s and - even though companies are more and more preoccupied by digital trust - VR is now widely used in the professional area. It is transforming today, and gives everyone with an engineering background the possibility to shape tomorrow. Thanks to virtual reality, engineers and developers can predict and solve issues before they happen.

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Topics: vr headsets, finger tracking, Workstation ergonomics, Virtual manikin, body tracking, VR engineering, Vr design review, VR maintenance, cockpit ergonomics, 3D data visualization, Specialized training, AR/VR collaboration, hand tracking, virtual assembly, Immersive room / CAVE, Powerwall

The Complete Guide of VR for Business

Posted by Sandrine Lasserre on Nov 23, 2020 9:53:17 AM

Updated September 27, 2022

Many businesses have been using virtual reality to improve their processes for years. As a matter of fact, the use of VR in businesses has been accelerated since the covid-19 pandemic, as VR enables to improve business meetings from afar while still having an incredible feeling of reality. More and more sectors accelerating digital transformation are taking advantage of VR for business in order to conceive products with way less errors and collaborate more efficiently with 3D data.

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Topics: Virtual Reality (VR), Specialized training, Manufacturing Industry, Automotive Industry, Architecture & Construction, Research & Education, Energy Industry, Shipbuilding industry, Aerospace & Aeronautics, Pharmaceutical & Healthcare

VR Gartner hype cycle: Is virtual reality hype or hope?

Posted by Sandrine Lasserre on Nov 10, 2020 10:29:59 AM

Have you seen 2020’s Hype Cycle for Emerging technologies from Gartner?

Notice anything? Take some time to look at all the emerging technologies. Isn’t there something missing? Where is Virtual Reality? In a world where social distances and virtual collaboration has become essential to many industries, how come a technology like VR vanish from the Gartner Hype Cycle?

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Topics: Virtual Reality (VR)

How hand tracking in VR benefits your Industry

Posted by Sandrine Lasserre on Oct 20, 2020 3:40:08 PM

Hand tracking in VR is a very appealing feature. No need to learn the placement and functions of the buttons on the controllers anymore. How convenient and enjoyable would it be to just move your real and virtual hand in sync through your HMD? Just a move of your hand and voilà! Which means real-time hand tracking in VR has a lot of potential for casual and professional VR., especially because it replaces the controller and makes the VR experience even more immersive.

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Topics: finger tracking, Workstation ergonomics, cockpit ergonomics, hand tracking

6 steps for an effective design review in VR

Posted by Sandrine Lasserre on Oct 7, 2020 2:27:11 PM

As manufacturing grew more complex, the need to find and fix errors before production has become crucial, hence the need for design reviews. But let’s be realistic a moment: if it happens with the 3D model of an airplane or a manufacturing plant, good luck finding it! This is where Virtual Reality (VR) intervenes (and especially VR collaboration). VR design review enables you to be immersed in your 3D data, see your product at full-scale and simulate its operation.

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Topics: Vr design review, 3D data visualization

Virtual reality in automotive industry: an engine for digitization

Posted by Sandrine Lasserre on Sep 9, 2020 3:53:33 PM

The automotive industry is a fast-paced sector which continuously adopts technologies that powers their digital transformation. Virtual Reality (VR) is one of the most fitting technology to provide the automotive sector with new methods and tools to design better vehicles, test different configurations, check driving ergonomics, refine manufacturing processes, etc.

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Topics: Vr design review, VR maintenance, cockpit ergonomics, Specialized training, Automotive Industry